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Have you ever wanted to spice up your website with some interactive elements, but didn’t know which library to use or where to start? An increasing number of top websites are leveraging the power of HTML5 Canvas elements to render some pretty cool effects. If, like me, you’ve always wanted to create something cool with canvas, keep reading.
You might be asking these questions:
In this Mozilla tutorial you will discover how to draw simple shapes, apply styles and colors, work with text, images, compositing, clipping and animations.
The motto of PIXI.js is “Create beautiful digital content with the fastest, most flexible 2D WebGL renderer”.
I think that sums it up pretty nicely.
The last thing you want is to spend hours or weeks learning something new that won’t be supported anymore.
Looks like Pixi.js will be around for a while.
Another very frequently used rendering library is Three.js.
As the name suggests, Three.js is a great choice if you want to create your own scenes with 3D effects, 3D visualisations or anything else where the user moves through a space with 3D objects.
Three.js API lets you create a scene, render objects, define lighting, change the position of a camera and much more.
Your imagination is the only limit for creating something amazing.
Pixi.js and Three.js are not the only options, in fact there are way too many libraries out there: